Updated: Jun 11, 2026Author: Guide deskViews: 82,412
Clear Stellar Blade Eidos 7 collectibles with an answer-first region route for cans, memory sticks, camps, nano suits, upgrades, and return visits.
Quick Answer
For Eidos 7 collectibles, collect obvious story-path items first, then return after travel opens for cans, memory sticks, camps, nano suits, passcodes, and Bar 99 cleanup.
Treat Eidos 7 as two passes: a clean first story pass and a later return pass. This keeps new players from over-searching locked or request-dependent content too early.
AreaCountOrderKey note
Clear the first story pass01During the opening Eidos 7 routeVisible pickups and early anchors secured
Mark locked or suspicious objects02When a chest, door, or code blocks youReturn cleanup list created
Return after hub progress03After Xion and request systems openRequest-locked cleanup becomes valid
Audit cans and memory sticks04During the return passEidos 7 collectible batch verified
Close region links05Before moving to Wasteland or late cleanupBar 99, camps, and early-game rewards are no longer dangling
2. Start with the direct answer
This Collectibles article is designed for players who need the blocker solved first, not a slow recap of the whole game. The short answer is: For Eidos 7 collectibles, collect obvious story-path items first, then return after travel opens for cans, memory sticks, camps, nano suits, passcodes, and Bar 99 cleanup. Use that answer immediately if you are standing at the objective, door, boss arena, reward menu, or collectible route. Then keep reading only when you need the surrounding timing, version note, screenshot proof, or cleanup order. This keeps the page useful on a second monitor or phone while the game is open.
Eidos 7 collectible route / Pause at 00:04:00
3. Best Eidos 7 cleanup order
Treat Eidos 7 as two passes: a clean first story pass and a later return pass. This keeps new players from over-searching locked or request-dependent content too early. The route table exists because most Stellar Blade mistakes happen when the answer is separated from timing. Start with "Clear the first story pass" at "During the opening Eidos 7 route" and confirm the expected result: "Visible pickups and early anchors secured." Do not skip the note column on later steps, because version labels, quest state, and revisit timing often explain why a correct answer does not trigger yet.
Eidos 7 can check / Pause at 00:00:48
4. Use the video frames as visual proof
The guide turns long video material into short visual checkpoints. The first frame to compare is "Eidos 7 collectible route" from "Stellar Blade - 100% Walkthrough Guide Eidos 7 All Missable Items, Memories & More.mp4" around 00:04:00. The next useful frame is "Eidos 7 can check", which helps confirm the follow-up objective, menu state, landmark, or reward screen. Instead of scrubbing through an entire walkthrough, match the screenshot, read the nearby note, and jump back into the game.
Eidos 7 nano suit and upgrade route / Pause at 00:03:25